12 levels per sea
Six seas, twelve levels each. A boat unlocks each new sea; five levels need a rod or a bait before they open.
Stars, chests and peaks that bite back. Every level replays for free; a sun-out with fish left is a “Not yet”, never a wall.

Six seas, twelve levels each. A boat unlocks each new sea; five levels need a rod or a bait before they open.
Schools, a Splash Dash on every 7th level and the Big One on every 12th — each boss with a set piece before the last-fish window.
A treasure chest on the 4th, 8th and 12th level of every sea.
Calm valleys to breathe — no actor, no weather, no modifier — and 💫 peaks where the fish are quick, the Last One has a personality and a miss sends your catch back.
After level 72 the map starts over with sharper fish; the cast, the weather and the modifiers come back in the same places.

Peek, tap, catch — free to download, and every level replays for free.