No ads
No advertising networks, no ad SDKs, no tracking permission, no analytics.
One game for everyone, rated 13+. No ads. No chat. No accounts. Nicknames only, and your progress stays on the device. Real stakes that say what they cost, every price in plain sight, and a sea that plays along without ever selling anything. Works fully offline, on the train and on vacation.


From level 3 the fish get quicker and a miss costs sun — from the third miss in a round on Normal, every miss on Pro. When the sun goes down with fish left, the level ends with “Not yet”: no star, the node stays unlit, and the fish still come to say hi in the moonlight.
Replay the level for free as often as you like. Or keep fishing from the continue card for gems — 100, then 200, then 400 within one round, at most three times, never with a countdown; “No thanks” is always one tap. After four tries without a star on the same ordinary level, the next try comes with a bigger hook, announced on the card.
Only four things ever take a fish away, and the card before the level announces every one of them: the shark’s bite, the dolphin’s steal, the octopus’s grab and the boomerang on the marked peaks. A tap on a sea creature is never a miss, and a mouth the weather closes under your finger still counts as a catch.
Stars come from the sun alone. No bait, pet, pack or continue buys a star; purchases never change the fish or the odds; gear from the hook tree changes your tool, never which fish bites or what it pays.
No advertising networks, no ad SDKs, no tracking permission, no analytics.
No free text anywhere. Fish names come from a picture word bank, reactions and waves are preset, and every character is scripted.
No sign-in, no e-mail address, no password. A nickname and an avatar are all a fisher card has.
Levels, aquarium, Reef League, daily pond, duels, Splash Royale, the Tide Calendar and every event are computed on the device from the date.
Other players are shown under invented sea-names, never nicknames — in the league, in Royale, in a crew and in a visited tank.
One game for everyone, with no age question in the app; the terms set a minimum age of 13.
The Tide Streak grants one freeze a week and banks two; beyond that it pauses and resumes where it was. No “streak at risk” message exists.
Set them in Settings. The music rests on its calm layer between rounds, no reminder lands inside them, and the storybook’s last page says goodnight.
Off until you switch them on, at most one a day, scheduled on the device from your own play times, never about gems, prices or a gap.
Every gem can be earned by fishing. The Shop’s Gems tab sells fixed gem packs, one-time sets, the gem jar and the Gold Tide Pass — a season pass with a gold reward track for the current month that does not renew. No loot boxes, no random content, no event stage for sale.
Every price is shown in your store’s currency before you buy, and every purchase asks for a plain “Buy for …” confirmation. A continue card shows its gem price and, when the wallet is short, the smallest pack that covers it. The welcome pack is offered for the first 24 hours after the first launch and then gone; the month’s Tide set shows its end date on its card.
Purchased gems never expire. “Restore purchases” lives in the same tab, and the stores’ own purchase approvals (Ask to Buy, Google Play’s approval) work in addition on devices that use them. Boop and the sea’s cast are never drawn next to a price.

Up to four fisher cards on one device. Each keeps its own pond, aquarium, album and progress — everyone keeps their own pond.
Nickname, avatar, progress, fish names, the honorific Boop uses, your titles, the Captain’s log, the album and the storybook — all of it stays on the device. Nothing leaves it until you switch the buddy features on.
Peekafish is rated 13+ on the App Store and declared for ages 13 and over on Google Play.
None. Peekafish has no accounts, no analytics, no advertising networks, no chat and no access to location or contacts. Nickname, avatar, progress and settings stay on the device. Purchases go through the Shop with a plain "Buy for …" confirmation; the store receipt is processed by the RevenueCat SDK, which receives no personal data. The optional buddy features and tank visiting store only a random code, an avatar, scores and the layout of your decorations — everything else is in the privacy policy.
The download is free, and everything in the game can be earned by fishing. The Shop’s Gems tab sells gem packs, one-time sets, the gem jar, the month’s Tide set and the Gold Tide Pass, a season pass for the current month that does not renew — no subscription, no automatic renewal, no loot boxes. Every price is shown before you buy, and purchased gems never expire.
Peekafish is rated 13+ on the App Store and declared for ages 13 and over on Google Play; the terms set a minimum age of 13. There is no account and no age question in the app.
Yes, since 1.3: a miss costs sun, and when the sun goes down with fish left the level ends with "Not yet" — no star, but the fish still come to say hi in the moonlight. Replay the level for free as often as you like, or keep fishing for gems from the continue card (100, then 200, then 400 gems within one round, at most three times, never with a countdown; "No thanks" is always one tap).