Sunny Pond · level 6 of 12
Level 6 — Sunny Pond
🐟 School · Catch them all!🐠 10 fish☀️ 17 s of sun💫 Peak🕒 afternoon🪵 Boat: Log raft

What Boop says on the card
Catch them all!
💫 Tricky level
Facts
- Side goal: 🫧 Pop 2 treasure bubbles
- Stars: ⭐ finish · ⭐⭐ at least 8 % of the sun left · ⭐⭐⭐ at least 15 %
- What lives here: 🐦 A kingfisher dives! — A kingfisher waits on a reed. It dives on a fish, lifts it and drops it by your hook on the inner ring — tap the bird on its reed to make it dive now.
- What plays here: Cast: the kingfisher
- 💎 First clear: 60 gems.
Tips
- Watch the shrinking ring: every fish shows it before its mouth opens, and the gold arc inside the mouth grades your tap.
- A miss shows a splash and, from level 3, costs sun — from the third miss in a round on Normal, every miss on Pro.
- The last 3 fish get quick and switch lanes every few seconds. Follow the splash.
- A caught fish never comes back — the school only gets smaller, unless the card announced a shark, a dolphin, an octopus or the boomerang.
- Shorter bites and a smaller hit spot; the first two misses send your last catch back. A bigger rod widens the spot.

Peek. Tap. Catch!
Free to download. Everything in the game can be earned by fishing; gem packs and sets live in the Shop.








